tag:blogger.com,1999:blog-6397250603826942614.post515027062453394796..comments2024-03-08T13:39:12.406-08:00Comments on Dampf's modelling page: Wargame Terrain as stand-alone diorama pieces - part twoTonyhttp://www.blogger.com/profile/06167770417289351340noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6397250603826942614.post-3352355544031527022016-01-13T11:19:44.059-08:002016-01-13T11:19:44.059-08:00"Pieces that tell a story are always better. ..."Pieces that tell a story are always better. And if it's for a battle or skirmish anyway, then looters are entirely appropriate."<br /><br />I agree.<br /><br />"While I certainly agree that the aggregation of materials outside the building really adds to its back story you know I disagree with you on roofs! But then that's certainly more a personal preference and really has nothing to do with the playability of the building. I just happen to like working on the inside parts of the building and working through some of the challenges that entails. Obviously my town of Calamity is all about being able to have a shoot out in the buildings as well as outside in the dusty streets."<br /><br />Once again, I agree. having a removable roof or not is a personal preference, your preference has just as much weight as mine, I prefer wargame terrain to be solid eg. fixed roof - other like the 'playability' of a removable roof.<br /><br />I know that like me you also like to produce a 'spectacle' and not just a standard gaming table. I think we have more in common than not.<br /><br />I would like (as I have said before) that others and particularly exhibition games have more 'artistic terrain'.<br /><br />TonyTonyhttps://www.blogger.com/profile/06167770417289351340noreply@blogger.comtag:blogger.com,1999:blog-6397250603826942614.post-88452802666964380622016-01-13T07:48:49.742-08:002016-01-13T07:48:49.742-08:00While I certainly agree that the aggregation of ma...While I certainly agree that the aggregation of materials outside the building really adds to its backstory you know I disagree with you on roofs! But then that's certainly more a personal preference and really has nothing to do with the playability of the building. I just happen to like working on the inside parts of the building and working through some of the challenges that entails. Obviously my town of Calamity is all about being able to have a shoot out in the buildings as well as outside in the dusty streets.Heislerhttps://www.blogger.com/profile/16825061407797980077noreply@blogger.comtag:blogger.com,1999:blog-6397250603826942614.post-9225615749826271482016-01-12T12:30:16.739-08:002016-01-12T12:30:16.739-08:00Pieces that tell a story are always better. And i...Pieces that tell a story are always better. And if it's for a battle or skirmish anyway, then looters are entirely appropriate. Zzzzzzhttps://www.blogger.com/profile/02363838253700265309noreply@blogger.com